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	<title>Comments on: Speaking Heads of C&amp;C: Generals</title>
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	<link>http://www.40oz1game.com/2009/09/speaking-heads-of-cc-generals/</link>
	<description>Computer games + beer = 40oz1game</description>
	<lastBuildDate>Mon, 19 Oct 2009 00:46:53 -0600</lastBuildDate>
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		<title>By: d4niel</title>
		<link>http://www.40oz1game.com/2009/09/speaking-heads-of-cc-generals/comment-page-1/#comment-27</link>
		<dc:creator>d4niel</dc:creator>
		<pubDate>Tue, 15 Sep 2009 14:31:26 +0000</pubDate>
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		<description>I tried to keep my writing focused on the vanilla game, but the expansion certainly adds yet another layer of &quot;evil&quot; to the Chinese/GLA equation.  I&#039;d completely forgotten about the new and different voices from the generals in Zero Hour - I may need to amend this post later, or formalize it into something more substantial and inclusive.  All of this is a shame really, because even if dramatically racist undertones are found throughout C&amp;C:G, it still contains some of the most memorable and unique voice-overs from any game I&#039;ve played.  

I haven&#039;t played it for more than an hour in years, but I still hear a voice in my mind say, &quot;We will build it fo&#039; China!&quot; whenever I start working on a new project.</description>
		<content:encoded><![CDATA[<p>I tried to keep my writing focused on the vanilla game, but the expansion certainly adds yet another layer of &#8220;evil&#8221; to the Chinese/GLA equation.  I&#8217;d completely forgotten about the new and different voices from the generals in Zero Hour &#8211; I may need to amend this post later, or formalize it into something more substantial and inclusive.  All of this is a shame really, because even if dramatically racist undertones are found throughout C&#038;C:G, it still contains some of the most memorable and unique voice-overs from any game I&#8217;ve played.  </p>
<p>I haven&#8217;t played it for more than an hour in years, but I still hear a voice in my mind say, &#8220;We will build it fo&#8217; China!&#8221; whenever I start working on a new project.</p>
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		<title>By: Sam Martin</title>
		<link>http://www.40oz1game.com/2009/09/speaking-heads-of-cc-generals/comment-page-1/#comment-26</link>
		<dc:creator>Sam Martin</dc:creator>
		<pubDate>Tue, 15 Sep 2009 14:10:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.40oz1game.com/?p=278#comment-26</guid>
		<description>I completely agree. The way that the GLA is portrayed would be fine if the whole premise of the the game wasn&#039;t about commanding 3 of the world&#039;s biggest armies, but the whole point is to play as armies in the modern world! Also in the expansion, Command and Conquer Generals: Zero Hour, in challenge mode against the different GLA generals, they all sound sinister and evil. It wouldn&#039;t be as big of a deal if you didn&#039;t hear the quotes that you mention every second. Whenever you build a unit, tell them to move, capture a point... they never shut up!</description>
		<content:encoded><![CDATA[<p>I completely agree. The way that the GLA is portrayed would be fine if the whole premise of the the game wasn&#8217;t about commanding 3 of the world&#8217;s biggest armies, but the whole point is to play as armies in the modern world! Also in the expansion, Command and Conquer Generals: Zero Hour, in challenge mode against the different GLA generals, they all sound sinister and evil. It wouldn&#8217;t be as big of a deal if you didn&#8217;t hear the quotes that you mention every second. Whenever you build a unit, tell them to move, capture a point&#8230; they never shut up!</p>
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