It would seem that Team Fortress 2 is updating the game with .. a new class?! Some details below the cut.
But none of them – whether it be another rogue, an implacable paladin, or even the dreaded hunter – could instill in me the raw, unrelenting hatred that seeing a warrior could.
cut deeper, keep reading>>
So pretty soon one of my most beloved game franchises will be releasing a small expansion/DLC via Steam. It’s to be set at 10$, and its focus seems to be primarily five new Native American factions. Those five being the Iroquois, Huron, Plains, Pueblo and Cherokee nations, some of the more prominent and, well, warlike of First Nations Americans. And by warlike I mean, not quite as willing to sit docilely by while European interests raped their lands. Below the cut: some thoughts and concerns about what Creative Assemblies has already mucked up with the franchise.
As has probably been fairly obvious, I’m completely enamoured with Heroes of Newerth and have been in the closed beta for awhile. As a result of this, beta testers are occasionally given extra keys to invite other players into the game – and I’ve come across an extra key that ONE OF YOU JUST MIGHT GET! Read below the cut for more.
Introductory post for class – gone as soon as credit is received.
Here are some things that I want to explore over the semester:
1: Can narrative be an actual game mechanic? 1a: how, exactly, is a game mechanic defined? Is this a flexible or rigid definition, or has it even been solidly established yet?
